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10.1007/s10639-020-10263-8

http://scihub22266oqcxt.onion/10.1007/s10639-020-10263-8
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suck abstract from ncbi


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pmid32837234      Educ+Inf+Technol+(Dordr) 2021 ; 26 (1): 441-63
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  • Does behavior simulation based on augmented reality improve moral imagination? #MMPMID32837234
  • Sari RC; Sholihin M; Yuniarti N; Purnama IA; Hermawan HD
  • Educ Inf Technol (Dordr) 2021[]; 26 (1): 441-63 PMID32837234show ga
  • Innovative learning techniques are needed, to match the expectations of the current audience to improve business ethics education for the twenty-first century. One of the innovative technologies which is believed to have a big effect on a bachelor?s degree is augmented reality (AR). Incorporating AR into the modern education system is expected to produce optimal augmentation in the learning and teaching environment. This will have a large impact on increasing students? moral imagination. This study examines the use of AR-based behavior simulation, as an innovative technique for learning ethics, to improve moral imagination. This study employs a 3?×?2 experiment method, three training modes (AR-based behavioral simulation, paper-based-behavioral simulation, and no training) and two times (time one and time two) between- and within-subject factorial design. The subjects are 147 students on a business ethics course. The result of this study reveals that the use of AR-based behavior simulation can improve moral imagination.
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