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.jpg): Failed to open stream: No such file or directory in C:\Inetpub\vhosts\kidney.de\httpdocs\pget.php on line 117 Aging+Dis
2017 ; 8
(2
): 176-195
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Is Technology Present in Frailty? Technology a Back-up Tool for Dealing with
Frailty in the Elderly: A Systematic Review
#MMPMID28400984
Mugueta-Aguinaga I
; Garcia-Zapirain B
Aging Dis
2017[Apr]; 8
(2
): 176-195
PMID28400984
show ga
This study analyzes the technologies used in dealing with frailty within the
following areas: prevention, care, diagnosis and treatment. The aim of this paper
is, on the one hand, to analyze the extent to which technology is present in
terms of its relationship with frailty and what technological resources are used
to treat it. Its other purpose is to define new challenges and contributions made
by physiotherapy using technology. Eighty documents related to research,
validation and/or the ascertaining of different types of hardware, software or
both were reviewed in prominent areas. The authors used the following scales: in
the area of diagnosis, Fried's phenotype model of frailty and a model based on
trials for the design of devices. The technologies developed that are based on
these models accounted for 55% and 45% of cases respectively. In the area of
prevention, the results proved similar regarding the use of wireless sensors with
cameras (35.71%), and Kinect? sensors (28.57%) to analyze movements and postures
that indicate a risk of falling. In the area of care, results were found
referring to the use of different motion, physiological and environmental
wireless sensors (46,15%), i.e. so-called smart homes. In the area of treatment,
the results show with a percentage of 37.5% that the Nintendo(®) Wii? console is
the most used tool for treating frailty in elderly persons. Further work needs to
be carried out to reduce the gap existing between technology, frail elderly
persons, healthcare professionals and carers to bring together the different
views about technology. This need raises the challenge of developing and
implementing technology in physiotherapy via serious games that may via play and
connectivity help to improve the functional capacity, general health and quality
of life of frail individuals.